![]() You have to learn about spec- and mipmaps. But there are freeware alternatives, I suggest looking into "Blender", for example.Īlso, modeling isn't everything, you would need to learn how to use painting software properly (I suggest "The GIMP", freeware alternative to the ever-present "Photoshop"), as well, and how to make it so it goes with your model. Learning Python will be a serious pain if you have no clue - though there are certainly way more difficult programming languages, and it's not a bad one to start with.Īs for 3D modeling software, take your pick - There are the obvous ones like Autodesk's 3D software, but those cost a lot of money - and we are talking serious, "buisness"-grade money here. I certainly don't want to discourage you, but there is a reason almost every game has different people for each of those, even most of the bigger mods have more than one person - and even, big mods like, say, Brytenwalda or The Last Days took months or even years to be anywhere near a finished state. Is it possible to mod Viking Conquest and what programs are best for 3D modeling? Woah, hold your horses.ĭo you have any prior experience with programming languages or 3D modeling? Originally posted by LeChardMan:Thanks for the quick response! I also have a few other questions that I forgot to put in OP. **** And of course this goes without saying, but as with any software project, always make sure you have backup copies of everything before you start messing around with stuff so that at the very least you'll always have a clean copy to fall back on if worst comes to worst and you ended up breaking something in the process, and somehow couldn't undo the change to get back to what you had before. Good luck! Let us know when your mod is finished and we'll certainly be more than happy to try it out once it's done. ![]() Start with Part 1 and either work your way all the way to the end, or until you get to the point where you become familiarized with everything that you need in order to do what you had in mind. Run a bunch of experiments and try out all sorts of different things and keep tinkering with stuff until you figure out how everything works.įor a more structured learning, you can read up and review certain tutorials like this one: If you're in an adventurous mood and have a bit of a vague idea of what you're looking at, you can certainly start things off on your own. Go ahead and download a copy from Taleworld's site and install it into your system. This is where you do your work and make modifications to all the relevant files that you need in order to create your mod so you definitely require that, as well. You also need to have Warband's development kit, which they call their Module System. Have it configured correctly and get it up and running, if you haven't done so already. Just double-check to make sure.It uses Python, and so you need to have that installed in your system. Make sure you extracted the file properly to the correct location. If you only installed the patch, then of course nothing will work.Ħ. The patch will only work if you already have the mod installed, then the patch will update it to the latest version. Also make sure you didn't just download their compatibility patch, instead of the full version of the mod. If so, then you should remove the duplicate, of course.Įdit : a few more things off the top of my head -ĥ. For example, make sure you don't have a duplicate folder, one inside another : Modules/TLD/TLD/.etc. ![]() Also make sure you didn't create "nested" folders of the mod by accident. So look for a different place that hosts the file and try downloading it from the new location, and then try launching it again.Ĥ. Maybe the source file where you're trying to get from is corrupted. Try downloading your The Last Days mod from a different source, and see if that helps. If it's not, then the mod probably didn't get installed properly. Now try and see if the file meshes_face_gen.brf is actually inside that Resource folder.ģ. Open up your Warband folder -> Modules -> TLD -> Resource ![]() If it still doesn't work, look for the file that the error message is talking about : Reinstall the mod again and see if that helps.Ģ. Originally posted by Chin-Chin:When I try to start the a mod I'll get these messages saying ' Unable to open file: Modules/TLD/Resource/meshes_face_gen.brf ' AND ' Couldn't load "Tesxtures/tld_progress_bar.dds"ġ.
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